The universe of The Isles is in fact a multiverse – a group of universes tied together in a single giant tapestry, each with their own natural laws. In-game “Gates” have been created between these distinct universes, allowing your character to travel from one Isles campaign to another with all (or nearly all) of your skills intact. Due to the different levels of Technology, Magic, and Spirit in different Isles, some skills will merge into new skills that are more applicable in that Isle, and others – albeit few - will cease to function all-together. Because all of the Isles run on the same rules system, there is little or no lag time in moving from one Isle to the next – just familiarize yourself with the information available on the setting, and off you go. And because you’re bringing your character with you, there’s no need to start over with a low-level character.

The end effect is that you, the player, can bring your character with you from one campaign to another without having to learn new rules or start from scratch with a low-level character. Spend one weekend in a medieval town on a dangerous frontier, and the next in a futuristic setting on an alien planet – it’s all possible in The Isles.