The Isles
Welcome Guest Search | Active Topics | Log In | Register

2 Pages12>
Tag as favorite
Drained
Thooid Offline
#1 Posted : Thursday, May 15, 2008 11:39:44 AM
Rank: Advanced Member

Medals:

Joined: 5/2/2008
Posts: 209

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Question....

"New Accelerent Rulebook" wrote:

Agony
You are wracked with pain. You cannot attack or use most game skills. You may defend yourself by blocking with weapon skills and you can use called defenses. Agony lasts for 10 seconds.


"New Accelerent Rulebook" wrote:

Drain
For a simple Drain effect, you cannot run or use any game skill, including weapon and shield skills. You can walk as if under a Slow effect. If the verbal is followed by a skill or ability name then you cannot use that particular skill. Drain can also be used to prevent entire skill headers. If a header is drained, you cannot use any skill that falls under that header. Drain can be used in this manner to suppress racial abilities and empowered named items. If an item is named after a Drain effect then no abilities from that item can be used until the Drain ends. The Drain effect will last until you rest for five minutes.


Now, as stated in the rulebook.. You can defend well you are under the effect of Agony. Drain does not say that. Does this mean that, well you are drained, you cannot defend? Period?
Thooid Tekiofunousha
IF Zheu is still alive and on this planet, he won't be once I find him.
Fagin Offline
#2 Posted : Thursday, May 15, 2008 11:43:24 AM
Rank: Advanced Member

Medals:

Joined: 4/30/2008
Posts: 76

Thanks: 0 times
Was thanked: 1 time(s) in 1 post(s)
That is how I have been reading it, yes.
Note that we no longer have "skill headers" - we used to call them Talent Paths.
arianhwyvar Offline
#3 Posted : Thursday, May 15, 2008 12:03:22 PM
Rank: Advanced Member

Medals:

Joined: 4/20/2008
Posts: 90

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
"you cannot run or use any game skill, including weapon and shield skills." Since you need a weapon/shield skill to use a weapon or shield to block attacks that would otherwise hit you, no, you cannot defend, except by trying to walk away.
Thooid Offline
#4 Posted : Thursday, May 15, 2008 12:06:46 PM
Rank: Advanced Member

Medals:

Joined: 5/2/2008
Posts: 209

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Ok, cool. Thanks!
Thooid Tekiofunousha
IF Zheu is still alive and on this planet, he won't be once I find him.
arianhwyvar Offline
#5 Posted : Thursday, May 15, 2008 12:07:39 PM
Rank: Advanced Member

Medals:

Joined: 4/20/2008
Posts: 90

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
I know it's a little more confusing in Isles because your weapons skills come from purchasing physical pool points, but it is still a purchased ability. You couldn't use things like purchased pool points to harvest while drained either, unless the rules specifically put an exception in.

Presumably no using small weapons while drained, either, even though it is a 0 cost skill. If staff wants there to be 0 cost skills you can use while drained -- like being splinted by 'Imbue by Medicine' -- those should specifically say they are usable in that case.
Varius Offline
#6 Posted : Thursday, May 15, 2008 7:42:54 PM

Rank: Advanced Member

Medals:

Joined: 5/2/2008
Posts: 1,060
Location: NH

Thanks: 1 times
Was thanked: 1 time(s) in 1 post(s)
Kendra: Rules Maven <3
Assume no malice.
Assume no altruism.
Zhinn Offline
#7 Posted : Thursday, May 15, 2008 8:26:55 PM
Rank: Advanced Member

Medals:

Joined: 4/14/2008
Posts: 380

Thanks: 0 times
Was thanked: 9 time(s) in 5 post(s)
Using a weapon is a game skill.

Even if it is nothing more than a small weapon - that is still listed as a 'skill' - just a zero cost.



Agony - you are in pain. You can defend, or run away until it passes.

Drain - you cannot use any game skill (no weapon use, no spells, no psionics, no 'anything'). You may walk slowly away.
Consider that you have had all of your energy and strength sapped away, and you are so physically and mentally wiped out that
it takes all of your concentration to just stay on your feet and try to stagger away from whatever just hit you ...

Varius Offline
#8 Posted : Thursday, May 15, 2008 8:35:42 PM

Rank: Advanced Member

Medals:

Joined: 5/2/2008
Posts: 1,060
Location: NH

Thanks: 1 times
Was thanked: 1 time(s) in 1 post(s)
Are skills like block, avoid and battle rage considered 'defensive' in the fact that they do not affect an opponent?


Dwayne
Assume no malice.
Assume no altruism.
Fagin Offline
#9 Posted : Thursday, May 15, 2008 9:09:22 PM
Rank: Advanced Member

Medals:

Joined: 4/30/2008
Posts: 76

Thanks: 0 times
Was thanked: 1 time(s) in 1 post(s)
Per the definition of Defense, Yes, Yes, and No.

"These abilities allow you to negate abilities used against you."

While I grant you the notion that having your maximim Vitality doubled "protects" you against weapon strikes and mitigates the effects of attack skills used against you, it does not seem to be the spirit of the rule to allow it. What it seems to mean is, "You can call Avoid, Parry, Purge, Resist, Reflect, Spirit, No Effect, etc if you have them and they are appropriate to the situation.
Zhinn Offline
#10 Posted : Thursday, May 15, 2008 10:00:33 PM
Rank: Advanced Member

Medals:

Joined: 4/14/2008
Posts: 380

Thanks: 0 times
Was thanked: 9 time(s) in 5 post(s)
Fagin wrote:
"You can call Avoid, Parry, Purge, Resist, Reflect, Spirit, No Effect, etc if you have them and they are appropriate to the situation.


You also could call a Block, which is simply a version of Parry. That list, as per the rules, is all of the calls considered "defense" calls.

But, I would agree that you cannot use Battle Rage while under agony -

EXCEPT

Battle Rage allows you to use it when damage would drop you unconcious.
So, I would believe that while you could not use Battle Rage while under the effect of Agony -
you could use it if it you were falling unconcious due to damage. My interpretation, for what it would be worth.

Kendra, any thoughts from the origins of the skill system ???

Thooid Offline
#11 Posted : Thursday, May 15, 2008 11:37:02 PM
Rank: Advanced Member

Medals:

Joined: 5/2/2008
Posts: 209

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Zhinn wrote:

Consider that you have had all of your energy and strength sapped away, and you are so physically and mentally wiped out that
it takes all of your concentration to just stay on your feet and try to stagger away from whatever just hit you ...



There is an exception.. Even with no energy and barely able to stagger away, you are still able to fend off a death strike.
Thooid Tekiofunousha
IF Zheu is still alive and on this planet, he won't be once I find him.
Zhinn Offline
#12 Posted : Friday, May 16, 2008 5:28:35 PM
Rank: Advanced Member

Medals:

Joined: 4/14/2008
Posts: 380

Thanks: 0 times
Was thanked: 9 time(s) in 5 post(s)
You are correct Thoid - as per the rules :

Death StrikeA death strike is used to kill an unconscious or immobile victim. You must touch a weapon to the torso of
the victim while saying "Death strike one, death strike two, death strike three". This verbal must be spoken
clearly and at a normal speaking pace. You do not need to have skill with the weapon to inflict a death
strike.

To inflict a death strike, the victim must be immobile. The victim can be unconscious or immobile because
of a game effect, but you cannot inflict a death strike on a body until it comes to rest after an attack, nor can
you inflict a death strike on a helpless but struggling victim. If the victim can move, the victim can prevent
a death strike
. First you must render the victim unconscious or immobile, and then you may inflict a death
strike.

To interrupt a death strike, you must strike the person attempting to deliver the death strike with a weapon
or packet attack. You may also interrupt the death strike by striking the weapon used to perform the death
strike with a weapon of your own. You do not have to force the weapon away. A death strike that is
interrupted is canceled and has no effect.

===============================

So, as long as you can move - even if Drained you can still move -
you may not be Death Strike'd. You may not "interrupt" a Death Strike while Drained -
that requires the game skill of wielding a weapon or packet to do so. But, as long as you are not immobile or
unconcious - you may not be Death Struck.

And, to clarify something that was pointed out to me :

Parry and Block are two distinct skills within the system - but they both use the same Accellerant effect call of "Parry".
My mistake !

-Chris
Thooid Offline
#13 Posted : Saturday, May 17, 2008 2:32:10 AM
Rank: Advanced Member

Medals:

Joined: 5/2/2008
Posts: 209

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Zhinn wrote:

To interrupt a death strike, you must strike the person attempting to deliver the death strike with a weapon
or packet attack. You may also interrupt the death strike by striking the weapon used to perform the death
strike with a weapon of your own. You do not have to force the weapon away. A death strike that is
interrupted is canceled and has no effect.


I understand that you can't use any in game skill, however 'fall' is not an in game skill..

Could a death strike be interrupted by someone 'falling' onto the person doing the death strike? It would seem this could even be done by a drained person.

Of course point B is the whole 'no physical contact' thing, preventing anyone from really falling...
Thooid Tekiofunousha
IF Zheu is still alive and on this planet, he won't be once I find him.
Varius Offline
#14 Posted : Saturday, May 17, 2008 5:24:46 AM

Rank: Advanced Member

Medals:

Joined: 5/2/2008
Posts: 1,060
Location: NH

Thanks: 1 times
Was thanked: 1 time(s) in 1 post(s)
I believe that the simple fact that you are still moving is what would prevent the Death Blow.

Dwayne
Assume no malice.
Assume no altruism.
Thooid Offline
#15 Posted : Saturday, May 17, 2008 10:58:21 AM
Rank: Advanced Member

Medals:

Joined: 5/2/2008
Posts: 209

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
What I was suggestion, Dwayne, was someone who was still moving, but drained, falling into someone who was performing a death strike on their friend, thereby interrupting it... I'm sure you know that, sometimes, you only need a few more seconds to save a person from a death strike.
Thooid Tekiofunousha
IF Zheu is still alive and on this planet, he won't be once I find him.
Fagin Offline
#16 Posted : Saturday, May 17, 2008 11:38:56 AM
Rank: Advanced Member

Medals:

Joined: 4/30/2008
Posts: 76

Thanks: 0 times
Was thanked: 1 time(s) in 1 post(s)
Matt,

I'm sure you're being faceteous, but in case you're not, falling on someone would violate a Rule of Etiquette:
No Physical Contact - You have no reason to touch another player in the Accelerant system. Physical contact is not allowed. You may contact another player with a boffer weapon in a legal attack area and you may contact another player by touching a packet to their arm or shoulder to deliver a "touch cast" effect. Violators will be asked to leave the game.

In any case, it would be completely ineffective:
To interrupt a death strike, you must strike the person attempting to deliver the death strike with a melee, missile or packet attack. You may also interrupt the death strike by striking the weapon used to perform the death strike with a weapon of your own. You do not have to force the weapon away. A death strike that is interrupted is canceled and has no effect.
Zhinn Offline
#17 Posted : Saturday, May 17, 2008 12:59:47 PM
Rank: Advanced Member

Medals:

Joined: 4/14/2008
Posts: 380

Thanks: 0 times
Was thanked: 9 time(s) in 5 post(s)
The rule write-up is very clear -

Target must be inconcious or immobile.

If you can move, and drain does allow you to move - you are not immobile.

Obviously, as you noted Matt, we have a rule against actual physical contact - so "falling on" someone is not an option.

I am unsure why this is still a question ?????

I say again, as per the rules :


Death Strike A death strike is used to kill an unconscious or immobile victim. You must touch a weapon to the torso of
the victim while saying "Death strike one, death strike two, death strike three". This verbal must be spoken
clearly and at a normal speaking pace. You do not need to have skill with the weapon to inflict a death
strike.

To inflict a death strike, the victim must be immobile. The victim can be unconscious or immobile because
of a game effect, but you cannot inflict a death strike on a body until it comes to rest after an attack, nor can
you inflict a death strike on a helpless but struggling victim.
If the victim can move, the victim can prevent
a death strike. First you must render the victim unconscious or immobile, and then you may inflict a death
strike.

To interrupt a death strike, you must strike the person attempting to deliver the death strike with a weapon
or packet attack. You may also interrupt the death strike by striking the weapon used to perform the death
strike with a weapon of your own. You do not have to force the weapon away. A death strike that is
interrupted is canceled and has no effect.



Clearly, as the rules state - if you can struggle at all, you cannot be Death Striked.
If you are bound, gagged, and hanging upside down over a pit of vipers - but you are still awake - you cannot be Death Striked.
(interesting to phys-rep that one ...)

Plain and simple - one last time :

To inflict a death strike, the victim must be immobile. The victim can be unconscious or immobile because
of a game effect, but you cannot inflict a death strike on a body until it comes to rest after an attack, nor can
you inflict a death strike on a helpless but struggling victim. If the victim can move, the victim can prevent
a death strike.
First you must render the victim unconscious or immobile, and then you may inflict a death
strike.


arianhwyvar Offline
#18 Posted : Thursday, June 12, 2008 3:54:40 PM
Rank: Advanced Member

Medals:

Joined: 4/20/2008
Posts: 90

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
I think the confusion here may be the question of whether if person A (who is unconscious or immobile) is being death-struck, can person B who is drained do anything to interrupt the death strike.

The answer is no. (Sadly.)

We actually had something even worse than this come up, where someone was death struck in front of two or three non-drained, perfectly conscious people -- but those people's weapons had been destroyed, so they had no way to interrupt the death strike. It does kind of stick in the craw that it's not possible to bodily throw oneself in the way, but by the rules you can't.

And emergency backup weapons are a good idea.
Kitten Offline
#19 Posted : Friday, June 13, 2008 9:01:36 AM

Rank: Advanced Member

Medals:

Joined: 5/12/2008
Posts: 212

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
....can't you do something similar to NERO and lean in and request, "Do you accept my physical role play?" and make bodily contact upon a confirmation? I know that I have people at the event that I'm so close to OOG that we have an understanding that physical contact is definitely approved and not an issue for IG use...but if it's someone you're not sure about, there must be a mechanic where if they want you to touch them for something you should be able to communicate that with some type of game mechanic.


Captain Kitten
Den Mother Kitten of Tekiofunousha
All those refugees? Yeah, my problem.
"Oooh! Oooh! I'll F-IX it!"
Origin: 377th Omega Reef Marines

Althea Offline
#20 Posted : Friday, June 13, 2008 9:39:17 AM

Rank: Advanced Member

Medals:

Joined: 4/16/2008
Posts: 157

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Actually NERO has the identical rule of no physical contact. What you are referencing is one of the many unwritten 'rules' that have popped up over the years. I believe that as you mentioned there are people in the 'full contact club' that will seek and ask permission. Because it is not a rule, if someone else is uncomfortable with the full contact (being in the area, affected by it) they can complain to the powers that be and have you stop said action. I do not know of anyone that would request this, but it is possible.

But it is never allowed by the rules and as such, all actions ought to be considered in that way in regards to drain and other similar effects.
Althea Chegari Von Brumbach Clan Che'garre'warre, Family Che'gari, Master Brewer
Creater of the Best Whiskey in all the Isles
Matriarch of the Dogrini
Guardian, Merchant's Guild
Users browsing this topic
Guest
2 Pages12>
Tag as favorite
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

YAFPro Theme Created by Jaben Cargman (Tiny Gecko)
Powered by YAF | YAF © 2003-2009, Yet Another Forum.NET