The Isles
Welcome Guest Search | Active Topics | Log In | Register

2 Pages<12
Tag as favorite
Splinting
JJMarika Offline
#21 Posted : Tuesday, May 27, 2008 4:35:13 PM
Rank: Newbie

Medals:

Joined: 5/6/2008
Posts: 8

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Salvadore wrote:
Also in the rule book, I see references to something called void. What is it? I've only NPC'd Madrigal a few times and I still don't know what it is.


Void is the way players in Madrigal reset themselves. Instead of being able to reset a pool on a five minute count, they get X number of resets per event (where X equals the number of void they've bought - think of it something like a pool). You spend a point of Void to reset skills on a five-minute count.

It generally doesn't come up when you NPC, because your characters aren't going to live long enough to spend five minutes resetting themselves (or aren't going to get into fights because they're RP characterse), and we don't stat NPCs the same way anyway.
Darkstrider Offline
#22 Posted : Tuesday, May 27, 2008 4:45:45 PM

Rank: Advanced Member

Medals:

Joined: 4/13/2008
Posts: 288

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
I'll sit down and apply my Leet Editing Skillz to the rulebook this weekend, and see if any other Aralis or Madrigal refrences have sneaked their way in there....
--Nara Darkstrider
Mercenary Guildmaster
arianhwyvar Offline
#23 Posted : Tuesday, May 27, 2008 10:15:10 PM
Rank: Advanced Member

Medals:

Joined: 4/20/2008
Posts: 90

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
1) There certainly shouldn't be any references to Void in the Isles rules. If there are, that is an error that should be corrected.

2) Re: Splinting, I actually talked with David Chapin (Aralis 2 director) about it. His opinion is that there isn't any harm in adding an extra 'Splinted' trait if it makes things clearer, and I think it would actually be nice -- and reasonable -- for people with Diagnose to be able to tell whether a maimed limb is currently successfully splinted or not.

I suggest there be a rules edit made that conforms to Crovel's suggestion -- make the call 'Imbue Splinted by Medicine', which applies to the specific limb (just like Maim does -- when you diagnose Maim, you usually either diagnose a specific limb or the person tells you which limb(s)), and goes away if the limb is struck again, if the person goes unstable, or if the Maim on that limb goes away. Change Diagnose to be able to diagnose Splinted.

Hey, if it works out really well, maybe Aralis2 will adopt it back from us.

3) Re: First Aid, no, you definitely can't have one hand on someone, be fighting with the other hand, and claim to have successfully used first aid on them.

However -- do the rules actually say you can't be moving the person? It certainly seems lame to let someone be supposedly both carrying and first aiding someone; it seems possibly less lame to have one person carrying while another person performs first aid. I don't recall offhand if there was a rule that made this explicit, and it would be good to have it clarified, given that there's always a *lot* of carrying bleeding people around.
Salvadore Offline
#24 Posted : Wednesday, May 28, 2008 6:35:34 AM
Rank: Advanced Member

Medals:

Joined: 5/6/2008
Posts: 431

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Granting the trait "Splinted" is probably more smooth sounding, then an ability on someone's card that can be confused.

As for diagnosing splinted limbs...aren't you supposed to put some sort of stick and bandage on a splinted limb to rep that its been splinted?

Salvadore Diaz
C.E.O Sweet Rock Mining Consortium
Merchant Guildmaster
Asylum Colony
Master Bladesmith, founder, Wood/bonesmith, Solutio, Conjuctio
Fine alchemy, weapons and firearms for sale. No job is too small, no fee too big!
arianhwyvar Offline
#25 Posted : Wednesday, May 28, 2008 10:43:18 AM
Rank: Advanced Member

Medals:

Joined: 4/20/2008
Posts: 90

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Salvadore wrote:
As for diagnosing splinted limbs...aren't you supposed to put some sort of stick and bandage on a splinted limb to rep that its been splinted?


No, there is no requirement currently for any kind of splinting rep.

Aralis2 has people tie on a strip of white cloth to represent a bandage on a splinted limb. That helps people remember, and also makes it obvious that someone has a splint on. I think it's a good idea, but it did require the A2 staff to have people make hundreds of white strips of cloth (I think they gave xp for them) that they could make available to everyone, rather than forcing each player to go out and buy some.

I don't think using any kind of stick would ever be ok, because of safety reasons -- after all, if something's 'splinted', you can fight and move around with it.

The bandage also does not give any info, or gives incorrect info, if a splinted limb becomes unsplinted because it was hit or the person became unstable. There have certainly been times when an unconscious person is lying there with a bandage on their arm in A2 and I think, hm, wonder if they need that re-splinted...?
Kazimir Offline
#26 Posted : Wednesday, May 28, 2008 11:20:45 AM

Rank: Advanced Member

Medals:

Joined: 5/12/2008
Posts: 143

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
All of this raises an interesting but different question:

If using the First Aid skill requires sixty seconds to stabilize the wounded, and the wounded will bleed out and die sixty seconds after becoming unstable, how does this ever work at all?
Wynter Offline
#27 Posted : Wednesday, May 28, 2008 11:26:13 AM

Rank: Advanced Member

Medals:

Joined: 4/16/2008
Posts: 135

Thanks: 5 times
Was thanked: 0 time(s) in 0 post(s)
Easy!

The moment anyone begins first aid on someone bleeding out. That person's bleed out stops.

Now, if while the person is bleeding out and the one preforming first aid on said person is interrupted. E.G. Gets attacked and has to defend themselves before 60 seconds is up. The one bleed out resumes their bleed out count.

So if for example Rowan goes down. He is bleeding out and I get to him when he has 30 seconds left. I immediately begin first aid. His count is on hold.

A big bad monster comes and attacks me, (assuming that no one is there to protect me) I have to defend myself or die. I have not finished the first aid count, Rowan's counting resumes at 30 seconds.

Does this make sense?
What can I say? I'm a "one wolf" kind of elf!


arianhwyvar Offline
#28 Posted : Wednesday, May 28, 2008 11:35:25 AM
Rank: Advanced Member

Medals:

Joined: 4/20/2008
Posts: 90

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Wynter wrote:
The moment anyone begins first aid on someone bleeding out. That person's bleed out stops.


And this is why it's really useful to have someone with first aid keeping a person stable while a healer performs their healing ritual. The person may well be healed of their wounds before you have finished bandaging them -- but in the mean time, there's no risk that they will bleed to death before the healing is complete, since magic can take a little while.
Varius Offline
#29 Posted : Wednesday, May 28, 2008 6:55:37 PM

Rank: Advanced Member

Medals:

Joined: 5/2/2008
Posts: 1,060
Location: NH

Thanks: 1 times
Was thanked: 1 time(s) in 1 post(s)
Poor Thooid.

This is exactly what happened to him....


Dwayne
Assume no malice.
Assume no altruism.
Thooid Offline
#30 Posted : Wednesday, May 28, 2008 7:11:41 PM
Rank: Advanced Member

Medals:

Joined: 5/2/2008
Posts: 209

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Yes... I speak from experience when I say this. If unsure, ALWATS firstaid them. If you see someone healing someone else, diagnose or, better yet FIRST AID THEM. Please don't wait around and go 'oops...' Please keep in mind that diagnose also takes some time, so it really is safest to just first aid them...

And karma should help too... if you remember you have it...

Matt/Thooid
Thooid Tekiofunousha
IF Zheu is still alive and on this planet, he won't be once I find him.
Crovel Offline
#31 Posted : Wednesday, May 28, 2008 7:37:29 PM

Rank: Advanced Member

Medals:

Joined: 5/12/2008
Posts: 205

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Thooid wrote:

And karma should help too... if you remember you have it...



Yeah we should all tie bands around our fingers on that one, this is the only LARP I've played where after becoming dead you could of your own volition become not so dead. It's hard to remember.
-Vinnie
Crovel
Mage's Guild Prelate
Fandayen Offline
#32 Posted : Thursday, May 29, 2008 3:10:52 PM
Rank: Advanced Member

Medals:

Joined: 4/20/2008
Posts: 81

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Actually your supposed to invoke karma before becoming dead. Not after you have already blead out.

Fandayen
Crovel Offline
#33 Posted : Thursday, May 29, 2008 3:15:54 PM

Rank: Advanced Member

Medals:

Joined: 5/12/2008
Posts: 205

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
I thought it happened just at the transition between bleeding out and dead.

-Vinnie
Crovel
Mage's Guild Prelate
Althea Offline
#34 Posted : Thursday, May 29, 2008 3:38:11 PM

Rank: Advanced Member

Medals:

Joined: 4/16/2008
Posts: 157

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
The relevant passage from the rules:

'When you are affected by a ‘Death’ effect, you may spend a point of Karma to negate the Death effect but become Unstable instead. You must immediately start your one-minute ‘bleeding out’ count. You may not use Karma to negate a Death Strike.

When you are about to "bleed out" from Unstable to Dead, you may spend a point of Karma to become Stable instead.'

So the definition for 'about to' can be unclear. I have practiced it as - at the 59 second mark, spend a point of Karma.

I think is as 'about to' as it gets without being dead.

Just my 2 Guilda,
Cathy
Althea Chegari Von Brumbach Clan Che'garre'warre, Family Che'gari, Master Brewer
Creater of the Best Whiskey in all the Isles
Matriarch of the Dogrini
Guardian, Merchant's Guild
Darkstrider Offline
#35 Posted : Sunday, June 01, 2008 10:06:40 PM

Rank: Advanced Member

Medals:

Joined: 4/13/2008
Posts: 288

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
Althea wrote:
When you are about to "bleed out" from Unstable to Dead, you may spend a point of Karma to become Stable instead.'

So the definition for 'about to' can be unclear. I have practiced it as - at the 59 second mark, spend a point of Karma.


Vinnie, dear, shall I write this on your hand with Sharpie?
--Nara Darkstrider
Mercenary Guildmaster
Crovel Offline
#36 Posted : Sunday, June 01, 2008 10:40:40 PM

Rank: Advanced Member

Medals:

Joined: 5/12/2008
Posts: 205

Thanks: 0 times
Was thanked: 0 time(s) in 0 post(s)
I'm sure I will remember in the future, Anakin dear. LOL
Crovel
Mage's Guild Prelate
Varius Offline
#37 Posted : Monday, June 02, 2008 2:47:03 AM

Rank: Advanced Member

Medals:

Joined: 5/2/2008
Posts: 1,060
Location: NH

Thanks: 1 times
Was thanked: 1 time(s) in 1 post(s)
*whips out a blue sharpie and grabs Matt's hand...*

Good idea, Anakin!


Dwayne
Assume no malice.
Assume no altruism.
Users browsing this topic
Guest
2 Pages<12
Tag as favorite
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

YAFPro Theme Created by Jaben Cargman (Tiny Gecko)
Powered by YAF | YAF © 2003-2009, Yet Another Forum.NET